Open main menu

Difference between revisions of "SCI/TODO"

121 bytes removed ,  21:16, 17 November 2010
Removed bug from SQ5, it's a known script bug, mentioned in the SCI bugs page
(→‎Graphics: add duck clut entry)
(Removed bug from SQ5, it's a known script bug, mentioned in the SCI bugs page)
Line 87: Line 87:
* QFG1 VGA: When winning any random monster fight, the game uses the unimplemented kMergePoly function. This means that the hero can walk over the bodies of slain enemies (though it's a purely cosmetic issue)
* QFG1 VGA: When winning any random monster fight, the game uses the unimplemented kMergePoly function. This means that the hero can walk over the bodies of slain enemies (though it's a purely cosmetic issue)
* QFG1 VGA: ending music isn't played at all. no sound calls are done, so I guess it's VM.
* QFG1 VGA: ending music isn't played at all. no sound calls are done, so I guess it's VM.
* SQ5: When beating WD40, sometimes screen doesn't scroll up and roger is stuck inside the log. May also be a script bug


=== Known Warnings ===
=== Known Warnings ===
1,489

edits