SCI/TODO

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Revision as of 08:45, 15 February 2009 by Jvprat (talk | contribs) (New page: =SCI TODO list= The following list is taken from Max's mails to -devel: * Fixing all warnings * Rename source files from *.c to *.cpp, and get rid of the %.c build rule in engines/sci/modu...)
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SCI TODO list

The following list is taken from Max's mails to -devel:

  • Fixing all warnings
  • Rename source files from *.c to *.cpp, and get rid of the %.c build rule in engines/sci/module.mk
  • Find usage of SCUMMVM #define and resolve them, then in the end stop adding -DSCUMMVM to CPPFLAGS in module.mk
  • Rearranging the files under engines/sci: I.e. get rid of include/ subdir (just move its contents to engines/sci, at some point at least)
  • Converting stuff from "C pseudo classes" to real classes
  • Replacing various generic FreeSCI stuff by their ScummVM counterparts. E.g. don't bother to rewrite engines/sci/include/int_hashmap.h -- instead change code to use a HashMap<int, ...> etc.
  • Rename engines/sci/scummvm/scummvm_engine.* to engines/sci/sci.*
  • Move engines/sci/scummvm/detection.cpp to engines/sci/detection.cpp
  • In fact: Do use File, SearchManager, FSNode etc. instead of paths, fopen, etc.
  • Don't use fstat, PATH_MAX
  • const correctness in engines/sci/engine/savegame.c (this is a generated file, so change the source or generator, whatever is necessary)
  • apply our code formatting guidelines
  • change the many nice existing function documentation comments to use doxygen syntax