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Difference between revisions of "SCUMM/TODO"

497 bytes removed ,  05:55, 4 September 2008
Moved HE bugs to separate page
(add bugs from the original games)
(Moved HE bugs to separate page)
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== Bugs Also in the Original ==
== Bugs Also in the Original ==
=== Not Yet Fixed ===
=== Not Yet Fixed ===
* In the Target version of Pajama Sam, the game crashes when clicking on the grandfather clock with <tt>Assertion failed: pal, file engines/scumm/he/wiz_he.cpp, line 1152</tt>. {{BugTrack|num=2029715}}
* In the Target version of Pajama Sam, the "Dogs Playing Poker" picture is drawn over the hat rack. {{BugTrack|num=2029557}}
* In Sam and Max, part of Bruno is not cleared off the screen when leaving Bumpusville. {{BugTrack|num=2028711}}
* In Sam and Max, part of Bruno is not cleared off the screen when leaving Bumpusville. {{BugTrack|num=2028711}}
* In German Sam and Max (talkie), voices can be out of sync. {{BugTrack|num=2023466}}
* In German Sam and Max (talkie), voices can be out of sync. {{BugTrack|num=2023466}}
* In the HE80 version of Pajama Sam, there is a sock in the forest which, when clicked and brought to the sock sorting room, can crash the game. {{BugTrack|num=2008898}}
* In Day of the Tentacle, the glow of the Chron-O-John can be drawn in front of the closed door. {{BugTrack|num=1803628}}
* In Day of the Tentacle, the glow of the Chron-O-John can be drawn in front of the closed door. {{BugTrack|num=1803628}}
* In Day of the Tentacle, the Chron-O-John's rotor and glow can be missing. {{BugTrack|num=1794309}}
* In Day of the Tentacle, the Chron-O-John's rotor and glow can be missing. {{BugTrack|num=1794309}}
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