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Difference between revisions of "SCUMM/Technical Reference/Image resources"

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Correct an instance of 'scummvm'
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The stripe header is a bit strange. The lower bits are used to store the ''coding shift''. This can be retrieved with a simple ''header % 10'', the rest of the bits code the encoder type used for the stripe. In dott 4 type of encoding are used, i kept the name used in scummvm (and added one): unkA, unkA6, unkB and unkC :) unkA and unkA6 can both be decoded by the unkA decoder.
The stripe header is a bit strange. The lower bits are used to store the ''coding shift''. This can be retrieved with a simple ''header % 10'', the rest of the bits code the encoder type used for the stripe. In dott 4 type of encoding are used, i kept the name used in ScummVM (and added one): unkA, unkA6, unkB and unkC :) unkA and unkA6 can both be decoded by the unkA decoder.


==== SMAP v8 ====
==== SMAP v8 ====