SCUMM/V0

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Revision as of 09:52, 18 January 2006 by Kirben (talk | contribs) (Update)
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Maniac Mansion C64

  • Both LFL extractor and built-in disk support written
  • Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented. See scumm/script_c64.cpp
  • Actor names are hardcoded
  • Input is hardcoded.
  • Verbs are hardcoded
  • Sound isn't implemented

Zak McKracken C64

  • No sound support
  • Probably completable