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Difference between revisions of "SCUMM/V5 opcodes"

26 bytes added ,  01:52, 8 April 2009
m
→‎cursorCommand ($2C): expand V3 variant of $0E sub-op
m (→‎actorOps ($13): add sub-opcode for shadow mode)
m (→‎cursorCommand ($2C): expand V3 variant of $0E sub-op)
Line 254: Line 254:


===Variants===
===Variants===
In SCUMM V3, sub-opcode $0E performs a different function, possibly initializing a character set.
In SCUMM V3, sub-opcode $0E performs a different function, to load/initialize a character set.


opcode $0E arg1[p8] arg2[p8]


==cutScene ($40)==
==cutScene ($40)==
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