Difference between revisions of "SLUDGE"

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13 bytes removed ,  23:45, 10 April 2020
Removing release values so that Template:EngineDescription properly parses it
(Created page with "{{EngineDescription| name=SLUDGE| developer=yinsimei| companies=Hungry Software| usedBy=Dozens of games|...")
 
(Removing release values so that Template:EngineDescription properly parses it)
 
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         companies=[[Hungry Software]]|
         companies=[[Hungry Software]]|
         usedBy=[[SLUDGE/Games|Dozens of games]]|
         usedBy=[[SLUDGE/Games|Dozens of games]]|
         dateAdded=Not yet|
         dateAdded=July 13, 2017|
         release=Not yet|
         release=|
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The '''SLUDGE Engine''' was created in 2003 by Tim Furnish, and later maintained by Rikard Peterson and Tobias Hansen. It is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. The full engine and tools are open-source under the terms of the LGPL.
The '''SLUDGE Engine''' was created in 2003 by Tim Furnish, and later maintained by Rikard Peterson and Tobias Hansen. It is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. The full engine and tools are open-source under the terms of the LGPL.


This engine is being added by the [[Summer of Code|GSoC]] student [[User:yinsimei|yinsimei]] to ScummVM as part of the GSoC 2017.  
This engine was worked on by the [[Summer of Code|GSoC]] student [[User:yinsimei|yinsimei]] as part of the GSoC 2017.  


==External links==
==External links==
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