Difference between revisions of "Sam & Max Hit the Road"

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PC Demo
PC Demo

Revision as of 13:31, 19 July 2007

Sam & Max Hit the Road
First release 1993
Also known as Sam and Max, Hit the Road,
Sam & Max, SNM
Developed by LucasArts
Published by LucasArts
Distributed by (unknown)
Platforms DOS, Macintosh
Resolution (unknown)
Engine SCUMM
Support Since ScummVM 0.2.0
Available for

Sam & Max Hit the Road was the ninth game to use the SCUMM scripting language. The game first follows the crime fighting duo, a dog named Sam and a lagomorph named Max, as they recover a bigfoot who was stolen from a carnival. Later, the game follows the characters as they uncover an ancient spell to restore the Earth to it's original state.

Game Variants

The CD versions were so-called "talkie versions" and included speech for each of the lines of text said by the characters in the game.

Data Files

All of the files required for Sam & Max Hit the Road to run

Macintosh CD

  • Sam & Max Data

Macintosh Demo

  • Sam & Max Demo Data

PC CD and Floppy


PC Demo

  • samdemo.000
  • samdemo.001

Datafile Compression

The monster.sou file can be compressed with the utility compress_scumm_sou which is found in the [ScummVM tools package]

The utility is used in the following manner:

compress_scumm_sou monster.sou

Platform Compatibility

List of platforms where Sam & Max Hit the Road is known to work / not to work

Not Completable
Doesn't Work
Sam & Max Hit the Road Compatibility by Platform
Platform Game Version Status
Windows PC Floppy Completable
Windows PC CD-ROM Completable
Windows Macintosh Completable
Linux PC Floppy Completable
Linux PC CD-ROM Completable
Linux Macintosh Completable
Dreamcast PC Floppy Completable
Dreamcast PC CD-ROM Completable


A list of boot params is available for this game.

External links