Sam & Max Hit the Road

From ScummVM :: Wiki
Revision as of 23:17, 4 May 2007 by MetaFox (talk | contribs) (adding relevent information suggestions from Documentation/TODO)
Jump to navigation Jump to search
Sam & Max Hit the Road
scummvm_0_7_2.jpg
First release 1993
Also known as Sam and Max, Hit the Road,
Sam & Max, SNM
Developed by LucasArts
Published by LucasArts
Distributed by (unknown)
Platforms DOS, Macintosh
Resolution (unknown)
Engine SCUMM
Support Since ScummVM 0.2.0
Available for
Purchase
No

Sam & Max Hit the Road was the ninth game to use the SCUMM scripting language. The game first follows the crime fighting duo, a dog named Sam and a lagomorph named Max, as they recover a bigfoot who was stolen from a carnival. Later, the game follows the characters as they uncover an ancient spell to restore the Earth to it's original state.

Game Varients

The CD versions were so-called "talkie versions" and included speech for each of the lines of text said by the characters in the game.

Data Files

All of the files required for Day of the Tentacle to run

Macintosh CD

  • Sam & Max Data

Macintosh Demo

  • Sam & Max Demo Data

PC CD and Floppy

  • MONSTER.SOU
  • TENTACLE.000
  • TENTACLE.001

PC Demo

  • samdemo.000
  • samdemo.001

Datafile Compression

The monster.sou file can be compressed with the utility compress_scumm_sou which is found in the [ScummVM tools package]

The utility is used in the following manner:

compress_scumm_sou monster.sou

Platform Compatibility

List of platforms where Sam & Max Hit the Road is known to work / not to work

Legend:
Completable
Not Completable
Doesn't Work
Sam & Max Hit the Road Compatibility by Platform
Platform Game Version Status
Windows PC Floppy Completable
Windows PC CD-ROM Completable
Windows Macintosh Completable
Linux PC Floppy Completable
Linux PC CD-ROM Completable
Linux Macintosh Completable
Dreamcast PC Floppy Completable
Dreamcast PC CD-ROM Completable

Miscellaneous

A list of boot params is available for this game.

External links