Difference between revisions of "Glk"

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(ScummGlk engine)
 
(UTC date, Wikipedia link)
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companies=See [[ScummGlk#Sub-engines|Sub-engines]]|
companies=See [[ScummGlk#Sub-engines|Sub-engines]]|
usedBy=See [[ScummGlk#Sub-engines|Sub-engines]]|
usedBy=See [[ScummGlk#Sub-engines|Sub-engines]]|
dateAdded=December 8, 2018|
dateAdded=December 9, 2018|
release=None
release=None
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==Sub-engines==
==Sub-engines==
* [[Frotz]] - For playing Infocom games and more recent Zcode games authored using Inform
* [[Frotz]] - For playing Infocom games and more recent Z-code games authored using Inform.
* [[Scott]] - for playing the Scott Adams games
* [[Scott]] - For playing the Scott Adams games.


==Status==
==Status==
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==External links==
==External links==
* [http://ccxvii.net/gargoyle/ Original Gargoyle interpreter that implements the Glk API]
* [http://ccxvii.net/gargoyle/ Original Gargoyle interpreter that implements the Glk API]
* [https://en.wikipedia.org/wiki/Glk_(software) Wikipedia article on Glk]


[[Category:Engines]]
[[Category:Engines]]

Revision as of 20:55, 9 December 2018

ScummGlk
Engine developer dreammaster, Tor Andersson
Companies that used it See Sub-engines
Games that use it See Sub-engines
Date added to ScummVM 2018-12-09
First release containing it None

About

ScummGlk is an engine that implements the Glk API for text adventures (aka interactive fiction). Under it sits a number of sub-engines, each supporting a different company's and/or category of text adventures.

Sub-engines

  • Frotz - For playing Infocom games and more recent Z-code games authored using Inform.
  • Scott - For playing the Scott Adams games.

Status

Resources

External links