Page history
23 January 2011
3 August 2010
17 May 2009
26 April 2009
23 April 2009
21 April 2009
19 April 2009
17 April 2009
16 April 2009
→ifClassOfIs ($1D): args is a standard arg list
m−5
→roomOps ($33): sub-ops $0B and $0C descriptions, I mixed up green and blue
m−1
→pseudoRoom ($CC): res always has high bit set?
m+79
→saveRestoreVerbs ($AB): sub-opcode is the aux opcode
m+49
14 April 2009
9 April 2009
8 April 2009
Restore erased data (I somehow broke the wiki); Table of Parameters now has its own page.
+42,879
ensure double newlines between opcode sections
m−90,677
→Table of Parameters: Added opcodes and descumm equivalents (which could use clarification for all instructions with sub-opcodes)
+6,242
→startMusic ($01): changed opcode to $02
−1
→print ($14): forgot how to count in hex
m−1
→oldRoomEffect ($5C): don't know how this works
m+168
→getActorY ($23): Add variant for Indy3
m+74
→getActorX ($43): add variant for Indy3
m+74
→delayVariable ($2E): wrong opcode, it's $2B
m−1
forgot space
m+1
→cursorCommand ($2C): expand V3 variant of $0E sub-op
m+26
→actorOps ($13): add sub-opcode for shadow mode
m+15
2 April 2009
31 March 2009
→Table of Parameters
m+52
→Table of Parameters: Updated to reflect complete listing, names match ScummVM rather than descumm output.
+27,292
→SCUMM V5 opcodes: Added some missing instructions, small fixes
+275
→getAnimCounter ($22)
m+15
→Operation
m+35
30 March 2009
→startMusic ($01)
m→setState ($07)
m−3
→Encoding
m−1
Added a list of known variables common to V5 games.
+1,746
→SCUMM V5 opcodes: Fix my mis-pasting (that's a word... now)
m+13,518
Undo revision 10913 by Jestar jokin (Talk)
m+782
Undo revision 10914 by Jestar jokin (Talk)
m→Variants
mI think that's everything. Someone with first-hand knowledge should verify the details.
−782