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Jestar jokin (talk | contribs) (→Variables: Is var 0 used for both VAR_RESULT and VAR_KEYPRESS?) |
Jestar jokin (talk | contribs) m (→actorOps ($13): add sub-opcode for shadow mode) |
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Line 83: | Line 83: | ||
$15 animspeed[p8] | $15 animspeed[p8] | ||
$16 mode[p8] | $16 mode[p8] | ||
$17 shadow[p8] | |||
===Operation=== | ===Operation=== | ||
Line 140: | Line 141: | ||
===Variants=== | ===Variants=== | ||
In SCUMM V4, sub-opcode $11 (SO_ACTOR_SCALE) only takes one parameter, so X and Y scaling is done at a 1:1 ratio. | In SCUMM V4, sub-opcode $11 (SO_ACTOR_SCALE) only takes one parameter, so X and Y scaling is done at a 1:1 ratio. | ||
==actorSetClass ($5D)== | ==actorSetClass ($5D)== |
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