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(→Script bugs: -- one more original bug) |
(Update) |
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* Inca II starts and is playable. No space shooter. | * Inca II starts and is playable. No space shooter. | ||
* The Last Dynasty's videos play but exits after the intro. | * The Last Dynasty's videos play but exits after the intro. | ||
* Urban Runner | * Urban Runner locks up at the hotel, after setting the garbage bin on fire | ||
== Bugs, glitches and ToDos == | == Bugs, glitches and ToDos == | ||
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* Bargon Attack: Graphical glitch when loading a save made on the Bargon bridge after transforming self (the original actor appears as well). | * Bargon Attack: Graphical glitch when loading a save made on the Bargon bridge after transforming self (the original actor appears as well). | ||
* LOST IN TIME: sprite gets corrupted during a dialogue. {{BugTrack|num=2033907}} | * LOST IN TIME: sprite gets corrupted during a dialogue. {{BugTrack|num=2033907}} | ||
* Goblins 3:'A Bell' button hotspot disappears. {{BugTrack|num=2016550}} | * Goblins 3: 'A Bell' button hotspot disappears. {{BugTrack|num=2016550}} | ||
* Goblins 3: Chessboard scene reloads after the rat is first used. {{BugTrack|num=2138762}} | * Goblins 3: Chessboard scene reloads after the rat is first used. {{BugTrack|num=2138762}} | ||
* Goblins 3: Unable to enter the Battlefield. {{BugTrack|num=2392671}} | * Goblins 3: Unable to enter the Battlefield. {{BugTrack|num=2392671}} | ||
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=== Sound === | === Sound === | ||
* Ween: Wrong speaker sound when putting away items on some machines. | * Ween: Wrong speaker sound when putting away items on some machines. | ||
== File-specific tasks == | == File-specific tasks == | ||
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=== music.cpp === | === music.cpp === | ||
* Gobliiins Mac: musmac1.adl isn't played correctly at all. | * Gobliiins Mac: musmac1.adl isn't played correctly at all. | ||
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* Flickering while switching from "normal" objects to object videos (before the first object video frame, neither is drawn). | * Flickering while switching from "normal" objects to object videos (before the first object video frame, neither is drawn). | ||
* Crash while loading the "Game over" screen for the Rummy game: {{BugTrack|num=1974745}} | * Crash while loading the "Game over" screen for the Rummy game: {{BugTrack|num=1974745}} | ||
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=== The Last Dynasty === | === The Last Dynasty === | ||
* Space shooter is hard-coded there, too. | * Space shooter is hard-coded there, too. | ||
* The game | * The game currently loops strangely, thanks to the faked shooter return code. | ||
=== Urban Runner === | === Urban Runner === | ||
* | * Lock up at the hotel. | ||
edits