36
edits
m (→Working On) |
m (→Working On) |
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Line 18: | Line 18: | ||
* PSP | * PSP | ||
** Optimization | ** Optimization | ||
*** Adding PSP profiling support to the trunk | *** Adding PSP profiling support to the trunk - done | ||
*** Moving all buffers to uncached space | *** Moving all buffers to uncached space | ||
**** Doesn't seem like a great idea. Some parts of the code need the buffers to be cached, particularly if they access small pieces. Audio buffers absolutely MUST be cached for decent speed. | |||
*** Possibly adding PSP MP3 HW support | *** Possibly adding PSP MP3 HW support | ||
**** About 8% speedup in some games | |||
*** Speeding up video decompression using vector unit | *** Speeding up video decompression using vector unit | ||
**** Doesn't seem likely for smush - not much parallel processing | |||
*** Possibly speeding up music processing somehow? | *** Possibly speeding up music processing somehow? | ||
**** Timidity may be a good option here | |||
== To Do == | == To Do == |
edits