Difference between revisions of "User:DrMcCoy"

Jump to navigation Jump to search
656 bytes added ,  21:08, 27 June 2012
(Update)
Line 11: Line 11:


* Gob engine:
* Gob engine:
** Cleaning up the Mult classes
** Completing A.J.'s World
** Completing A.J.'s World
** (Hard-coded) Space-shooter sequences in Inca 2 and The Last Dynasty
** (Hard-coded) Space-shooter sequences in Inca 2 and The Last Dynasty
** Addy (ADI) and Addy Junior (Adibou)
** Addy (ADI) and Addy Junior (Adibou)
** Once Upon A Time: Abracadabra and Baba Yaga
* Gob Engine cleanup:
** Way too much access to foreign class member variables right now
** Video/Draw
*** Video_v1 and Video_v2 can be merged
*** Merge Video_v6 too? + check for true color
*** Merge Draw_* too?
*** Merge Draw with Video? Put all the low-level stuff into Surface instead
** Scenery
*** Scenery is ANI + DEC. Merge
** Mult
*** Mult_v1 and Mult_v2 can nerge
*** Mult is SEQ. Also needed for hard-coded games
** Sound
*** Current sound code is meh
** Global
*** Icky globals. Not good
** Goblin/Map
*** Ugly. Needs cleanup badly.
*** _v1/_v2 probably not mergable. But _v2+ classes should be
** GobEngine subclasses like Kyra?


* CoktelVideo:
* CoktelVideo:
Line 22: Line 43:
*** Subsequent sound parts of type 1 are broken
*** Subsequent sound parts of type 1 are broken
*** Yet another audio compression?
*** Yet another audio compression?


== Wish list ==
== Wish list ==
114

edits

Navigation menu