Difference between revisions of "Hopkins/TODO"

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3 bytes removed ,  01:22, 18 March 2013
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colour -> color
m (Add note about original 256 colour mode)
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== Nice to have ==
== Nice to have ==
* Original OS/2 map present in a DAT file for the Win version, which requires some legal issues to be fixed.
* Original OS/2 map present in a DAT file for the Win version, which requires some legal issues to be fixed.
* The original code also had support for 256 colour mode, which we dropped during refactoring.. gameplay only uses 256 colours, although the cutscenes are in SVGA. In theory a 256 colour game mode could be re-introduced, although I'm not certain whether there are VGA versions of the cutscenes in all game releases.. some SVGA dithering could become necessary.
* The original code also had support for 256 color mode, which we dropped during refactoring.. gameplay only uses 256 colors, although the cutscenes are in SVGA. In theory a 256 color game mode could be re-introduced, although I'm not certain whether there are VGA versions of the cutscenes in all game releases.. some SVGA dithering could become necessary.


== Known Bugs ==
== Known Bugs ==
2,051

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