Difference between revisions of "Humongous Entertainment/Progress"

Jump to navigation Jump to search
m
updated issues
(Minor updates)
m (updated issues)
Line 5: Line 5:
* Add support for shadows via XMAP resources in drawWizImage (Used by akos codec 32 too)
* Add support for shadows via XMAP resources in drawWizImage (Used by akos codec 32 too)
* Add support for floodState (For puzzle in pajama2)
* Add support for floodState (For puzzle in pajama2)
* Fix missing actor limbs, the decflag in akos_drawLimb() isn't been set correctly sometimes (For pajama2/puttcircus/puttrace/racedemo)


== Sound system ==
== Sound system ==
Line 65: Line 64:
* Graphical glitches around screen edges sometimes. The drawing section of akos codecs needs to be adjusted to draw inside rect (src/dst) limits.
* Graphical glitches around screen edges sometimes. The drawing section of akos codecs needs to be adjusted to draw inside rect (src/dst) limits.
Issues effect full game only
Issues effect full game only
* Invalid rect assert, triggered when clipping a sprite by spriteGroup in spritesProcessWiz(). Occurs when checking for bonus game, if not enough bonus pieces were gathered.


== Putt-Putt Joins The Circus ==
== Putt-Putt Joins The Circus ==
Line 114: Line 112:
* Add 16bit color support for later HE games
* Add 16bit color support for later HE games
* Add support for wizImage codec 2, which is just raw images of 16 bits per pixel in 555 format
* Add support for wizImage codec 2, which is just raw images of 16 bits per pixel in 555 format
* Add support for wizImage codec 5, which is a modified version of codec 1 to handle images of 16 bits per pixel in 555 format
* Add compression support for music/speech files
* Add compression support for music/speech files
* Fix compressed RIFF music/sound/speech playback
* Fix compressed RIFF music/sound/speech playback
38

edits

Navigation menu