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* finish shadows for TinyGL and check shadow logic (currenlty in works) | * finish shadows for TinyGL and check shadow logic (currenlty in works) | ||
* implement shadows for OpenGL | * implement shadows for OpenGL using stencil buffers | ||
* fix font positioning | * fix font positioning | ||
* optimise TinyGL by smart region updates | * optimise TinyGL by smart region updates |
edits