Difference between revisions of "Small Devices Backend"

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205 bytes added ,  00:29, 11 December 2005
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* Splash screen (most of ports have it, so it could be unified)
* Splash screen (most of ports have it, so it could be unified)
* Downscalers, used for <320x200 screens
* Downscalers, used for <320x200 screens
* Zoning, like used in WinCE and SymbianOS. Zoning means away of switching around between the main area, actions area and inventory area for devices lacking mouse or touchscreen. The position within each zone is stored when switching between them.
* Variable upscaler for weird resolutions (only used for small resolutions, say <=640x480, obviously cannot rely on fast FPU)
* Variable upscaler for weird resolutions (only used for small resolutions, say <=640x480, obviously cannot rely on fast FPU)
* No scalers, but that should be under #ifdef as PSP and PS2 have enough power
* No scalers, but that should be under #ifdef as PSP and PS2 have enough power
* Low-res sound
* Low-res sound
* Zoning, like used in WinCE and SymbianOS
* It should hide unneeded options from GUI like MT-32, MIDI device, i.e. those which either don't make sense or too fat for small devices
* It should hide unneeded options from GUI like MT-32, MIDI device, i.e. those which either don't make sense or too fat for small devices
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