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My TODO list for Residual (with priority): | My TODO list for Residual (with priority): | ||
* fix | * add emergency font support and fps display to tinygl renderer | ||
* fix Lua save/load to be portable | |||
* fix font positioning | * fix font positioning | ||
* add Opengl zbuffer hardware replacement using TinyGL as mix of hardware and software renderer | * add Opengl zbuffer hardware replacement using TinyGL as mix of hardware and software renderer | ||
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* fix color textures in some places | * fix color textures in some places | ||
* implement/fix (de)/allocation of resources and other things before save/load stuff | * implement/fix (de)/allocation of resources and other things before save/load stuff | ||
* implement save/load for rest part of engine | * implement save/load for rest part of engine | ||
* optimise TinyGL by smart region updates | |||
* fix TinyGL texture glitch | * fix TinyGL texture glitch | ||
* | * fix shadow rendering when object/actor is behind of shadow plane | ||
* try calculate better zbuffer precisions for zbuffer bitmaps | |||
* do Grim finishable | * do Grim finishable | ||
* do Grim demo playable and finishable | * do Grim demo playable and finishable |
edits