1,554
edits
(the engine now runs on BE systems) |
m (cleanup) |
||
Line 23: | Line 23: | ||
=== interp.cpp === | === interp.cpp === | ||
* Since neither VGA nor CD versions have protection screen we may skip it in EGA version too | * Since neither VGA nor CD versions have protection screen we may skip it in EGA version too | ||
=== sound.cpp === | === sound.cpp === | ||
Line 37: | Line 35: | ||
=== video.cpp === | === video.cpp === | ||
* Implement | * Implement pDrawLine function from the VGA driver (lvga.gdr) ''Is it ever used?'' | ||
* Add support for other rendering modes (EGA/CGA/Hercules) lega.gdr, l360.gdr, lcga.gdr | * Add support for other rendering modes (EGA/CGA/Hercules) lega.gdr, l360.gdr, lcga.gdr |