Difference between revisions of "GP2X"

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164 bytes added ,  21:16, 15 January 2017
Mark as unmaintained
m (Add the packager)
(Mark as unmaintained)
 
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{{PortFeatures|
{{PortFeatures|
name=GP2X|
name=GP2X|
backend=gp2x + sdl| <!-- original added: (1.2.9) -->
backend=gph + sdl| <!-- original added: (1.2.9) -->
version={{StableVersion}}|
version=1.7.0|
status=Maintained|
status=Unmaintained|
mp3=yes|
mp3=yes|
ogg=yes| <!-- original added: (Tremor) -->
ogg=yes| <!-- original added: (Tremor) -->
uncompressed=yes|
uncompressed=yes|
zlib=yes| <!-- original added: (1.2.3) -->
zlib=yes| <!-- original added: (1.2.3) -->
plugins=yes|
16bits=yes|
buildbot=yes|
firstversion=0.9.1|
firstversion=0.9.1|
maintainer=[[User:DJWillis|DJWillis]]|
maintainer=[[User:DJWillis|DJWillis]]|
packager=[[User:DJWillis|DJWillis]]|
packager=[[User:DJWillis|DJWillis]]|
web=[http://scummvm.distant-earth.com/ScummVM/ SVN Builds and Port News]|
web=[http://scummvm.distant-earth.com/ScummVM/ Development Builds and Port News]|
pkgend=-gp2x.zip|
pkgend=-gp2x.tar.bz2|
forum=14|
forum=14|
icon=gp2x|
icon=gp2x|
Line 41: Line 44:
==Port information==
==Port information==


The GP2X port of ScummVM became an official supported port at the same time as the 0.9.1 release of ScummVM. All further releases will be made inline with the main ScummVM release cycle.  
The GP2X port of ScummVM became an official supported port at the same time as the 0.9.1 release of ScummVM.  


'Test' releases from SVN snapshots will still be made infrequently on the existing port homepage (see Links).
All further releases will be made inline with the main ScummVM release cycle.
 
'Test' releases from GIT snapshots will still be made infrequently on the existing port homepage (see Links). Generally in preparation for a release or testing of a major new feature or engine.


The official ScummVM port for the GP2X has some limitations over its full 'personal computer' siblings.  
The official ScummVM port for the GP2X has some limitations over its full 'personal computer' siblings.  
These are mainly found in the input and screen areas. As such full ScummVM compatibility information should only be used as a guide not a definitive statement that a game will work on the GP2X.
These are mainly found in the input and screen areas. As such full ScummVM compatibility information should only be used as a guide not a definitive statement that a game will work on the GP2X.


The port uses a custom backend (/backends/platform/gp2x in SVN) that uses a mixture of GP2X specific code and portions derived from the generic SDL backend.
This port uses a custom backend (/backends/platform/gph) that uses a mixture of GPH platform ([[GP2X]]/[[GP2XWiz]]/[[Caanoo]]) specific code and reuses large portions of the generic SDL backend.


==Controls for ScummVM on the GP2X==
==Controls for ScummVM on the GP2X==
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