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44 bytes added, 07:30, 20 July 2010
**'''Description:''' Implement a OpenGL (and OpenGL ES 1.1 compatible) Graphics Manager for use with a SDL backend, and another Manager without using SDL.
**'''Time:''' June 28 – July 19
**'''Status:''' ''In progress'' - Blitting to screenAspect Ratio, Game surface
**'''To do:'''
***<s>Design the base structure for a OpenGL graphics manager</s>
***<s>Implement OpenGL setup and screen initialization code for having at least a blank screen when running</s>
***<s>Implement blitting to screen code (drawing of game, overlay, surface</s>***<s>Implement mouse) and screen updatesurface</s>***Implement game surface***Implement OpenGL scalers for any aspect ratio(Still need to work on aspect ratio)***Implement support for paletted textures (Needs some thought, is it really needed?GL_EXT_paletted_textures)*Maybe*
***Code cleanup and documentation
*'''Implementation of new modular backend for other platform backends'''


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