...and many more.
The approach that is taken when implementing a game under ScummVM has some disadvantages:
* Because the
logic of each game in ScummVM has been rewritten from scratch, some bugs which were not present with the original game interpreter might exist in ScummVM. For this purpose, there is a bug tracker in ScummVM, where users report such findings to the ScummVM team, which are then usually fixed. Such issues surely exist, as it's impossible to check every single aspect of each game, and a full rewrite of the game engine means that there might be issues which the developer didn't find out originally.
...and perhaps more.