Difference between revisions of "Windows/Console"

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240 bytes added ,  12:02, 25 October 2010
Updated some arguments, changed layout a bit
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(Updated some arguments, changed layout a bit)
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*  How do we report unknown games, or games with missing files to users?
*  How do we report unknown games, or games with missing files to users?
* Many of the current warnings (i.e. loading related, missing code or features) in source code, can provide useful feedback to users.
* Many of the current warnings (i.e. loading related, missing code or features) in source code, can provide useful feedback to users.
** '''I disagree, most users don't care about the warnings that we throw. Most warnings are very confusing/cryptic for the user anyway, and the critical ones should be replaced with some sort of GUI popup, when possible - Md5'''
* If a known issue occurs, but isn't suitable for GUI feedback, then users lose that information.
* If a known issue occurs, but isn't suitable for GUI feedback, then users lose that information.
** For example: Original bugs in games based of AGOS game engine, can cause a few wait timeouts, which can make ScummVM appear as locked up. '''Yes, but noone notices the console in this case anyway - Md5'''
** For example: Original bugs in games based of AGOS game engine, can cause a few wait timeouts, which can make ScummVM appear as locked up.
*** '''Yes, but noone notices the console in this case anyway - Md5'''
* A single log file can easily be overwritten, if a user relies solely on logs for reporting bugs or issues. This is exactly the same situation with console windows, though.
* A single log file can easily be overwritten, if a user relies solely on logs for reporting bugs or issues. This is exactly the same situation with console windows, though.
** Multiple logs would lead to more confusion, about which file to submit, if that method was used.
** Multiple logs would lead to more confusion, about which file to submit, if that method was used.
* If a toggle is added for opening/closing the console window (showing all previous output), users will be dumped back to the desktop. And jumping back into ScummVM can result in further issues, of screen going out of sync or crash, with poor display drivers. '''I don't understand what this issue is about - Md5'''
* If a toggle is added for opening/closing the console window (showing all previous output), users will be dumped back to the desktop. And jumping back into ScummVM can result in further issues, of screen going out of sync or crash, with poor display drivers.
* The current option is inconsistent, when starting directly (no console), compared to starting via a command prompt (console used, and prompt not returned). The standard behavior of GUI only programs, is to return the prompt straight away, if started by a command prompt. ''' This already happens with the currently submitted patch by m_kiewitz'''
** '''I don't understand what this issue is about - Md5'''
* The current option is inconsistent, when starting directly (no console), compared to starting via a command prompt (console used, and prompt not returned). The standard behavior of GUI only programs, is to return the prompt straight away, if started by a command prompt.  
** ''' This already happens with the currently submitted patch by m_kiewitz'''
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