usedBy=Dozens of games| dateAdded=
Not Yet| release= N/A|
The '''Wintermute Engine''' is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. The full engine is open-source (on demand), as well as some of the tools.
The lead developer rewrote the runtime interpreter to make it a bit portable in 2011, for the 2D part of the engine only.
is being added by the GSoC student [[User:somaen|somaen]] to ScummVM as part of the GSoC 2012. Adding this engine would add support to more than fifty 2D games, would give the users a nice way to create games supported by ScummVM, and would bring to Dead ::Code the portability they are dreaming of .
*[http://res.dead-code.org/doku.php/games:start Dead:Code list of games]
*[http://forum.dead-code.org/index.php?board=2.0 Dead:Code forum announcement thread]
Mobygames short list ]
== External links ==*[http://en.wikipedia.org/wiki/Wintermute_Engine Wikipedia