Difference between revisions of "Parallaction/TODO"

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674 bytes added ,  20:13, 22 September 2012
Add remaining known Parallaction bugs, mainly in BRA.
m (→‎Nippon Safes: Correct minor formatting error.)
(Add remaining known Parallaction bugs, mainly in BRA.)
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== General ==
== General ==


* merge input loops: make one input routine for menu, one for dialogue and one for _c_endIntro (possibly merge it with menu). It would be probably needed as part of the new double-buffering implementation. Should be worthy to investigate if it can be made '''before'''.
* Merge input loops: make one input routine for menu, one for dialogue and one for _c_endIntro (possibly merge it with menu). It would be probably needed as part of the new double-buffering implementation. Should be worthy to investigate if it can be made '''before'''.
* Mark all global variables with standard g_ prefix, prior to looking at whether they can be refactored into engine member variables.


== Nippon Safes ==
== Nippon Safes ==
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** The guy trying to sell you a watch in the park in Part 1.
** The guy trying to sell you a watch in the park in Part 1.
** The end of Part 2 when a banana is thrown.
** The end of Part 2 when a banana is thrown.
* Animation graphics glitch with Museum tour guide's mouth during introduction. Looks like a misalignment of the overlay sprite or possibly a z-ordering bug.
* Game completable up until Park in Part 1, where it is possible for Ego to get stuck in various places, making it almost impossible to complete these screens. Looks like a remaining bug in pathfinding algorithm.


Script bugs:
Script bugs:
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Amiga:
Amiga:
* Find out how cursors are stretched.
* Cursor loading broken/corrupted i.e. Find out how cursors are stretched.
* Correctly position text in dialogue balloons
* Correctly position text in dialogue balloons (Try using remote control on TV in hotel room i.e. first scene for example).
* Location text i.e. between scenes, is not displayed.


== Tequila & Boom Boom ==
== Tequila & Boom Boom ==


Implement everything ;)
Implement everything ;)
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