Difference between revisions of "Wintermute"

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85 bytes added ,  19:00, 13 September 2013
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         companies=[[Dead:Code Software]]|
         companies=[[Dead:Code Software]]|
         usedBy=Dozens of games|
         usedBy=Dozens of games|
         dateAdded=Not Yet|
         dateAdded=2012-09-04|
         release=N/A|
         release=N/A|
}}
}}


The '''Wintermute Engine''' (Copyright (c) 2011 Jan Nedoma) is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. The full engine is open-source (on demand), as well as some of the tools.
The '''Wintermute Engine''' (Copyright (c) 2011 Jan Nedoma) is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. The full engine is open-source (on demand), as well as some of the tools.
The lead developer rewrote the runtime interpreter to make it a bit portable in 2011, for the 2D part of the engine only.
The lead developer rewrote the runtime interpreter to make it a bit portable in 2011, for the 2D part of the engine only.


This engine was added by the GSoC student [[User:somaen|somaen]] to ScummVM as part of the GSoC 2012.  Its functionality is being extended by the GSOC student [[User:t0by|t0by]] as part of the GSoC 2013.
This engine was added by the [[Summer of Code|GSoC]] student [[User:somaen|somaen]] to ScummVM as part of the [[Summer of Code/GSoC2012#Wintermute integration in ScummVM|GSoC 2012]].  Its functionality is being extended by the GSOC student [[User:t0by|t0by]] as part of the GSoC 2013.


Once complete, this engine would add support to more than fifty 2D games, would give the users a nice way to create games supported by ScummVM, and would bring to Dead:Code the portability they are dreaming of.
Once complete, this engine would add support to more than fifty 2D games, would give the users a nice way to create games supported by ScummVM, and would bring to Dead:Code the portability they are dreaming of.
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