Difference between revisions of "Compiling ScummVM/MinGW"

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→‎SDL: Add missing notes on building libSDL from source on MinGW
(libgmp is also needed)
(→‎SDL: Add missing notes on building libSDL from source on MinGW)
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SDL is already compiled and needs no further changes, so we can skip the compilation step for it
SDL is already compiled and needs no further changes, so we can skip the compilation step for it


After extracting the contents of the SDL archive in a folder, copy all the files in the 'include/SDL' folder to MinGW's include folder, copy all the files in the 'lib' folder to MinGW's lib folder and copy all the files in the 'bin' folder to MinGW's bin folder.


After extracting the contents of the SDL archive in a folder, copy all the files in the 'include/SDL' folder to MinGW's include folder, copy all the files in the 'lib' folder to MinGW's lib folder and copy all the files in the 'bin' folder to MinGW's bin folder.  
If you do wish to recompile SDL from source code, please note the following:
 
* Check that the libSDL source file src/main/win32/version.rc contains the correct version. This was incorrectly listed as v1.2.14 for the v1.2.15 release, needed an additional patch.
* Note the README [http://www.libsdl.org/extras/win32/mingw32/README.txt here], especially the need to include the DirectX development header and libraries from [http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz here] to ensure that the "dsound" rather than the "waveout" / "winmm" fallback audio driver is used.


=== zlib ===
=== zlib ===
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