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GSoC Ideas

201 bytes added, 19:10, 2 March 2014
Technical contacts: [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]
Short description to be writtenTinyGL is a limited OpenGL implementation which uses CPU for rendering. Original code was imported into our project.We made adoptions and improvements for one of our game engines, but it still lacks some features and optimizations.
See [http://wiki.residualvm.org/index.php/GSoC_Ideas#TinyGL_cleanup_and_improvements TinyGL improvements] for more details
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