Difference between revisions of "Summer of Code/GSoC2014"

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Add fourth GSoC 2014 student.
(Add Third GSoC 2014 student.)
(Add fourth GSoC 2014 student.)
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My project aims to provide two main advantages to the community: the optimization that this project will yield to the TinyGL runtime will allow more users to have access to the engine and it will also give a better user experience to all those people that are already making use of the software renderer by giving a more stable frame rate of execution.
My project aims to provide two main advantages to the community: the optimization that this project will yield to the TinyGL runtime will allow more users to have access to the engine and it will also give a better user experience to all those people that are already making use of the software renderer by giving a more stable frame rate of execution.


== Task ==
== Improving the "Escape from Monkey Island" engine ==
;<u>Student:</u>: [[User:ExampleUser|Example User]]
;<u>Student:</u>: [[User:Unknown|Joni Vähämäki]]


;<u>Mentors:</u>: [[User:ExampleMentor|Example Mentor]]
;<u>Mentors:</u>: Joel Teichroeb, Christian Krause


;<u>Code:</u>: [https://github.com/scummvm/scummvm/pr/XXX Example Pull Request Location]
;<u>Code:</u>: Unknown.


;<u>Outcome:</u>: TODO
;<u>Outcome:</u>: Work In Progress.


;<u>Technical Contacts:</u>: [[User:ExampleMentor|Example Mentor]]
;<u>Technical Contacts:</u>: Joel Teichroeb, Christian Krause


;<u>Original task description:</u>:
;<u>Original task description:</u>:
TODO - Copy from GSoC Ideas list description
The purpose of this project is firstly to improve the graphical appearance and audio of the PC version of "Escape from Monkey Island" running in the ResidualVM 3D game interpreter to better match the original game. Secondly, ResidualVM's compatibility with the PlayStation 2 version of the game will be improved.


== Task ==
== Task ==
TrustedUser
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