Data used by AGI is mainly stored in four types of resources, view, picture, logic and sound. There can be up to 256 resources of each resource. [[AGIWiki/View|View]]
resources contain animations and sprites , [[AGIWiki/Picture|Picture]] resources contain background images , [[AGIWiki/Logic|Logic]] resources have the scrips and [[AGIWiki/Sound|Sound]] resources contain the sound effects and music.
During the game interpreter loads and unloads these resources in order game to function. These resources are stored within [[AGIWiki/Vol file|vol files]].