Difference between revisions of "Screenshots"

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15 bytes added ,  18:34, 5 April 2015
m
→‎How to make screenshots: there is no "1x scaler"
(Update link to patch tracker)
m (→‎How to make screenshots: there is no "1x scaler")
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** Pick an interesting scene to take the screenshot of.
** Pick an interesting scene to take the screenshot of.
** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image.
** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image.
** 640x480 games should be run with 1x scaler.
** 640x480 games should be run without scaler.
** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory.
** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory.
** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted.
** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted.
** If the game runs at a different resolution (such as 512x384, or 800x600), use the 1x scaler and make sure your screenshot is at the original resolution.
** If the game runs at a different resolution (such as 512x384, or 800x600), use the normal mode (no scaling) and make sure your screenshot is at the original resolution.
* Screenshot file details.
* Screenshot file details.
** Screenshots should not contain any window decorations.
** Screenshots should not contain any window decorations.
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