Difference between revisions of "Sierra Game Versions"

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685 bytes added ,  01:23, 14 February 2016
added apple iigs agi interpreter versions
(→‎SCI21 (late): RAMA is a demo version (verified by snover))
(added apple iigs agi interpreter versions)
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AGI3 introduced dynamic priority bands, settable by game scripts. First version of AGI3 (3.002.086) had broken support for it. KQ4 requires this broken support, otherwise some priority issues occur.
AGI3 introduced dynamic priority bands, settable by game scripts. First version of AGI3 (3.002.086) had broken support for it. KQ4 requires this broken support, otherwise some priority issues occur.
== AGI on Apple IIgs ==
{|border="1" cellspacing="0" cellpadding="5" width=75% class="sortable"
|- style="background:#efefef"
|Interpreter Version||Game||Game Version||Date||Kernel-Calls
|-
|1.02||[[Space Quest|Space Quest Chapter I]]||2.01||||170
|-
|1.003||[[Leisure Suit Larry]]||1.0E||||
|-
|1.006||[[King's Quest]]||?||||
|-
|1.007||[[Police Quest]]||2.0B||||
|-
|1.013||[[Mixed-Up Mother Goose]]||2.0A||||
|-
|1.013||[[King's Quest II]]||2.0A||||
|-
|1.014||[[Space Quest II]]||2.0A/2.0D?||||
|-
|1.014||[[King's Quest III]]||2.0A||||
|-
|2.006||[[King's Quest IV]]||unknown||||
|-
|3.001||[[The Black Cauldron]]||unknown||||
|-
|3.003||[[Gold Rush|Gold Rush!]]||2.01||||
|-
|}


= SCI Games =
= SCI Games =
1,100

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