Difference between revisions of "Summer of Code/GSoC Ideas 2016"

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Difficulty level: Medium. Good C++ knowledge.
Difficulty level: Medium. Good C++ knowledge.


Dink Smallwood is an action RPG video game, developed by Robinson Technologies, at the time consisting of Seth Robinson, Justin Martin, and Greg Smith. It was first released in 1998 before being released as freeware on October 17, 1999. The game has a small but constant fan following that continues to develop add-ons for the game more than 15 years after its release. The game is also notable for its humorous dialogue and surrealistic themes in various scenes between the gameplay.
<strike>Dink Smallwood is an action RPG video game, developed by Robinson Technologies, at the time consisting of Seth Robinson, Justin Martin, and Greg Smith. It was first released in 1998 before being released as freeware on October 17, 1999. The game has a small but constant fan following that continues to develop add-ons for the game more than 15 years after its release. The game is also notable for its humorous dialogue and surrealistic themes in various scenes between the gameplay.</strike>


The purpose of the task is to port the available sources of Dink Smallwood on top of ScummVM's OSystem framework and to make sure it also have a good support of fan's MOD. (about 350 games currently)
<strike>The purpose of the task is to port the available sources of Dink Smallwood on top of ScummVM's OSystem framework and to make sure it also have a good support of fan's MOD. (about 350 games currently)</strike>
 
'''''This task has been cancelled due to the existence of the very good and active project [http://www.gnu.org/software/freedink FreeDink]. The scope of this project has been misunderstood when the task was added. All our apologies.'''''


=== Dungeon Master engine ===
=== Dungeon Master engine ===

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