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Difference between revisions of "Datafiles"

349 bytes removed ,  23:56, 25 August 2017
→‎All SCI32 (SCI2/3) games: Remove extra datafiles instructions for Phant1 which are erroneous (digital release) or not necessary any more (the engine blacklists known-bad resource patches now)
(Add Cranston Manor)
(→‎All SCI32 (SCI2/3) games: Remove extra datafiles instructions for Phant1 which are erroneous (digital release) or not necessary any more (the engine blacklists known-bad resource patches now))
Line 2,106: Line 2,106:


* When copying files from the original CDs, rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>, to match the corresponding RESSCI.00<cdnumber> file that exists on each CD.
* When copying files from the original CDs, rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>, to match the corresponding RESSCI.00<cdnumber> file that exists on each CD.
* For Phantasmagoria 1, do ''not'' copy 37.MAP or 65535.MAP files from the CDs, if they exist. Also, copy only the PDOCO.TXT from the ''first'' CD.
* For Phantasmagoria 1, copy only the PDOCO.TXT from the ''first'' CD.
 
From digital download (GOG.com, Steam, etc.):
 
* For Phantasmagoria 1, delete the 37.MAP and 65535.MAP files, if they exist. Note that these files may exist either in the game’s root directory or in a PATCHES subdirectory, and should be deleted regardless of location.


'''''Phantasmagoria 2'''''
'''''Phantasmagoria 2'''''
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