Difference between revisions of "Summer of Code/GSoC Ideas 2018"

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→‎Infrastructure Tasks: remove native macOS port task - I feel the switch to SDL2 fixes the issues we had with the SDL port
(→‎Infrastructure Tasks: remove native macOS port task - I feel the switch to SDL2 fixes the issues we had with the SDL port)
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Our current Android port is in need of improvement, especially combined with modern versions of Android. We'd like to improve the GUI and the input code in particular, but hopefully you also have your own ideas if you've tried the port (if you haven't: do so!). There are some patches already available, and it should be possible to merge code from other projects (such as SDL 2). A native configuration GUI could also be an option.
Our current Android port is in need of improvement, especially combined with modern versions of Android. We'd like to improve the GUI and the input code in particular, but hopefully you also have your own ideas if you've tried the port (if you haven't: do so!). There are some patches already available, and it should be possible to merge code from other projects (such as SDL 2). A native configuration GUI could also be an option.
=== Native OS X port ===
Technical contacts: [[User:somaen|Einar Johan Trøan Sømåen]], [[User:aquadran|Paweł Kołodziejski]].
Difficulty level: Medium. You'll need to know C++ and Objective C (and ideally have some Cocoa experience), and have a Mac.
ScummVM's current OS X port is based on SDL 1.2, which is a dead project (having been replaced by SDL2); this means that the current state of the OS X port seems to degrade with each new OS X release. Also, functionality added in newer releases of OS X (such as the new full-screen modes introduced in 10.7) are not available for use in ScummVM.
One option for solving this would be to create a backend for OS X that doesn't use SDL. This would mean writing/porting replacement code for the parts where SDL currently handles things (i.e. at least audio, video and input, and ideally other details too). Preferably, such a project would be to retain backwards compatibility with 10.2 as we have today, while also allowing for a good user experience on the very latest OS X versions.


=== Game packaging system ===
=== Game packaging system ===
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