Difference between revisions of "Blade Runner"

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486 bytes added ,  21:55, 13 March 2019
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=== scene ===
=== scene ===
Changes set and scene.


  scene [(<chapterId> <setId> <sceneId>) | (<chapterId> <sceneName>) | <sceneName>]
  scene [(<chapterId> <setId> <sceneId>) | (<chapterId> <sceneName>) | <sceneName>]
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=== loop ===
=== loop ===


  loop [<loopId>]
Show scene loops or play scene loop.
 
loop [<loopId>]


Arguments:
Arguments:
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=== var ===
=== var ===
Get or set game variable (integer).


  var <id> [<value>]
  var <id> [<value>]
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=== flag ===  
=== flag ===  
Get or set game flag (boolean).


  flag <id> [<value>]
  flag <id> [<value>]
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=== clue ===  
=== clue ===  
Get or changes clue for an actor.


  clue <actorId> <clueId> [<value>]
  clue <actorId> <clueId> [<value>]
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=== anim ===  
=== anim ===  
Get or set animation mode of the actor.


  anim <actorId> [<animationMode>]
  anim <actorId> [<animationMode>]
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=== goal ===
=== goal ===
Get or set goal of the actor.


  goal <actorId> [<goal>]
  goal <actorId> [<goal>]
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=== pos ===
=== pos ===
Get or set position of the actor.


  pos <actorId> [(<setId> <x> <y> <z> <facing>)|<otherActorId>]
  pos <actorId> [(<setId> <x> <y> <z> <facing>)|<otherActorId>]
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=== say ===
=== say ===
Actor will say specified line.


  say <actorId> [<sentenceId>]
  say <actorId> [<sentenceId>]
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=== timer ===
=== timer ===
Prints or changes timers for an actor.


  timer <actorId> [<timer> <value>]
  timer <actorId> [<timer> <value>]
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=== friend ===
=== friend ===
Prints or changes friendliness for an actor towards another actor.


  friend <actorId> <otherActorId> [<value>]
  friend <actorId> <otherActorId> [<value>]
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=== save ===
=== save ===
Saves game to original format.


  save <file path>
  save <file path>
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=== load ===
=== load ===
Loads a save game from original format.


  load <file path>
  load <file path>
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