Get or set animation mode of the actor.
anim <actorId> [<animationMode>]
* actorId - id of actor, 0 - player, list is available here [https://github.com/scummvm/scummvm/blob/master/engines/bladerunner/game_constants.h]
* animationMode - which animation to play, list does not exist but values can be derived from actor scripts available here [https://github.com/scummvm/scummvm/tree/master/engines/bladerunner/script/ai]
animationMode argument is not specified, command will print current animation for the actor
If animationMode argument is specified, command will change animation for the actor - it will trigger scripted functionality
=== goal ===