Difference between revisions of "Tinsel"

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32 bytes added ,  02:57, 22 March 2021
m
Link fixes, removed note about 3D models, as ScummVM now includes 3D accelerated engines.
m (Link fixes, removed note about 3D models, as ScummVM now includes 3D accelerated engines.)
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         developer=[[User:dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]], <br>[[User:eriktorbjorn|eriktorbjorn]], [[User:joostp|joostp]], [[User:md5|md5]]|
         developer=[[User:dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]], <br>[[User:eriktorbjorn|eriktorbjorn]], [[User:joostp|joostp]], [[User:md5|md5]]|
         companies=[[Psygnosis]]|
         companies=[[Psygnosis]]|
         usedBy=[[Discworld 1]], [[Discworld II: Missing Presumed...!?|Discworld 2]]|
         usedBy=[[Discworld]],<br />[[Discworld II: Missing Presumed...!?]]|
         dateAdded=July 22, 2008|
         dateAdded=July 22, 2008|
         release=1.0.0rc1|
         release=1.0.0rc1|
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== About ==
== About ==


The Tinsel engine is a scripting engine developed by Teeny Weeny Games / Perfect 10 Productions for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.
The Tinsel engine is a scripting engine developed by [[Perfect Entertainment|Perfect 10 Productions/Teeny Weeny Games]] for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.


TODO: Expand/correct explanation about Tinsel / Glitter
TODO: Expand/correct explanation about Tinsel / Glitter


== Status ==
== Status ==
* Discworld 1 is completable
* Discworld is completable
* Discworld 2 is completable
* Discworld II: Missing Presumed...!? is completable
* Discworld Noir is unsupported (Uses 3D models)
* Discworld Noir is unsupported


== Resources ==
== Resources ==
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== Music Enhancement ==
== Music Enhancement ==
The [http://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld i.e. the first game.<br>
The [https://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld, i.e. the first game.<br />
[http://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br>
[https://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br />
As of 27 Dec 2007, the full soundtrack is [http://www.jameswoodcock.co.uk/?p=1139 available for download here].
As of 27 Dec 2007, the full soundtrack is [https://www.jameswoodcock.co.uk/?p=1139 available for download here].


== Possible Future Discworld Freeware Release ==
== Possible Future Discworld Freeware Release ==
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br>
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br />
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br>
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br />
When this happens, the project will make a announcement in the usual manner i.e. website news item.
When this happens, the project will make a announcement in the usual manner i.e. website news item.


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