Basically there are four pixmaps per widget/dialog type:
pix_typename_corner - Pixmap used for rendering all the corners. The pixmap should show the upper left corner and is x/y flipped if needed. pix_typename_top - Pixmap used for the top/bottom border. The pixmap should show the top border and is y flipped if it draws the bottom border. pix_typename_left - Pixmap used for the left/right border (x inversed for the right border) The pixmap should show the left border and is x flipped if it draws the right border. pix_typename_bkgd - Pixmap used for the background (all that's not corner or border)
Here's some example to defined the pixmaps used for dialog drawing:
some special pixmaps defined:
pix_widget_arrow - Pixmap used for all arrows in widgets (like in the scrollbar widget). It should be an image of an arrow pointing upwards, and is y flipped if an arrow pointing downwards is drawn. pix_checkbox_empty - Pixmap used for empty checkboxes. pix_checkbox_checked - Pixmap used for checked checkboxes. pix_theme_logo - Pixmap used as logo. pix_cursor_image - Pixmap used as mouse cursor. Nnote that just the first 255 colors found are used.
==== 'colors' section ====