Difference between revisions of "SCUMM/NES"

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238 bytes removed ,  04:09, 5 April 2005
→‎Things To Do: split into categories
(Answer question about lucas logos)
(→‎Things To Do: split into categories)
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== Things To Do ==
== Things To Do ==
 
=== Inventory ===
* Make inventory work<br>Checked functions:
* Make inventory work
=== Engine Verification ===
* Verify functions:
** ScummEngine::runInputScript()
** ScummEngine::runInputScript()
** V2 opcodes:
** V2 opcodes:
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*** lights * unchecked
*** lights * unchecked
*** stopMusic * unchecked
*** stopMusic * unchecked
=== Graphics ===
* Flashlight shape
* Flashlight shape
* Gray room palette in flashlight mode
* Gray room palette in flashlight mode
=== Scripts ===
* Fix freeze after scrolling Maniac Manion logo
* Fix freeze after scrolling Maniac Manion logo
* Add static MM logo and LucasArts logo
* Somehow add static MM logo and LucasArts logo (needs to be done before engine initializes)
** is this necessary? in the NES version, this happens before the SCUMM engine starts; besides, the C64 and PC versions (V1/V2) don't have Lucasfilm logos in them - Zak was the first to have that --[[User:Quietust|Quietust]] 03:43, 30 Mar 2005 (UTC)
 
** yes, this is necessary as it will mimic original game. We should hardcode that as well.--[[User:Sev|Sev]] 21:48, 30 Mar 2005 (UTC)
=== Sound ===
* Sound
* Sound
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