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9 bytes added ,  15:24, 12 November 2005
PSP port is custom, but uses SDL for threads, timers and audio
|[[UNIX]] ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||(Linux, Solaris, IRIX, *BSD)
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|[[PlayStation Portable]] ||Custom + [http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||
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|[[PlayStation 2]] ||Custom backend||
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