Difference between revisions of "Parallaction/Scripts"

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1,578 bytes added ,  09:36, 21 July 2007
Added Zone and Animation.
(Added Zone and Animation.)
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|ACOMMANDS ||Defines a list of commands to be executed after COMMENT text -if any- is displayed.
|ACOMMANDS ||Defines a list of commands to be executed after COMMENT text -if any- is displayed.
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<br>Zone block:<br>
{| border="1" cellpadding="2" width=100%
|LIMITS  ||Defines rectangular interactive area on screen.
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|LABEL    ||Text to be displayed when mouse enters the area defined by LIMITS.
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|FLAGS    ||One or more among behaviour flags (*link needed*), separated by pipe character.
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|COMMANDS ||List of commands to be executed when zone is activated.
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|MOVETO  ||Specifies position (x, y) character is set to walk to when action is triggered on this zone.
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|TYPE    ||Block defining special features of the zone (*link needed*).
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|ENDZONE  ||Marks the end of Zone definition.
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<br>Animation block:<br>
{| border="1" cellpadding="2" width=100%
|POSITION ||Defines starting position (x, y, z) of the animation on the screen.
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|FILE    ||Data file holding animation frames and respective sizes.
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|SCRIPT  ||Name of script file (SCR) containing instructions to drive this animation (and possibly others).
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|LABEL    ||Text to be displayed when mouse enters the area occupied by the animation. Since animations can move, the area is computed on the fly.
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|FLAGS    ||One or more among behaviour flags (*link needed*), separated by pipe character.
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|COMMANDS ||List of commands to be performed when execution of animation script (SCR) is over.
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|MOVETO  ||Specifies position (x, y) character is set to walk to when action is triggered on this animation (usually a non-playing character).
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|TYPE    ||Block defining special features of the animation (*link needed*).
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|ENDANIMATION  ||Marks the end of Animation definition.
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