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That's just an example of how an engine would do that action, but each engine tends to perform these scripts in a different way (e.g. some engines have scripts for each object, others can have a general script to do everything etc).  
That's just an example of how an engine would do that action, but each engine tends to execute these scripts in a different way (e.g. some engines have scripts for each object, others can have a general script to do everything etc).  




A game script can contain basic elements of the game's logic (e.g. if, else, goto etc) and it may call back directly functions of the executable itself, which are called script '''opcodes'''.
A game script can contain basic elements of the game's logic (e.g. if, else, goto etc) and it may call back directly functions of the executable itself, which are called script '''opcodes'''.


=== Where does ScummVM fit in? ===
=== Where does ScummVM fit in? ===
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