Difference between revisions of "About"

Jump to navigation Jump to search
No change in size ,  16:46, 19 September 2007
m
Line 53: Line 53:
ScummVM is a project in which there is an attempt to rewrite the original executable file of a given game, based on the game's original source code or by using reverse engineering techniques to see the code that's contained in the game's executable and rewrite it in C++. This means that ScummVM's executable can be used to replace the game's original one, but of course the game's data files (graphics, audio, game scripts etc) are needed to play the game itself. Therefore, ScummVM is NOT an emulator of a specific operating system, as, for example, DOSBox is for DOS. ScummVM is actually a full rewrite of each game's engine, which has many advantages:
ScummVM is a project in which there is an attempt to rewrite the original executable file of a given game, based on the game's original source code or by using reverse engineering techniques to see the code that's contained in the game's executable and rewrite it in C++. This means that ScummVM's executable can be used to replace the game's original one, but of course the game's data files (graphics, audio, game scripts etc) are needed to play the game itself. Therefore, ScummVM is NOT an emulator of a specific operating system, as, for example, DOSBox is for DOS. ScummVM is actually a full rewrite of each game's engine, which has many advantages:
* The game can run on many different platforms, thanks to ScummVM's portable platform backend
* The game can run on many different platforms, thanks to ScummVM's portable platform backend
* Hame graphics can be improved with the use of several graphics filters (including super2xsai, supereagle, advmame2x, advmame3x, hq2x, hq3x and more)
* Game graphics can be improved with the use of several graphics filters (including super2xsai, supereagle, advmame2x, advmame3x, hq2x, hq3x and more)
* Some bugs which existed in the original game's executable (or specific scripts) may be fixed
* Some bugs which existed in the original game's executable (or specific scripts) may be fixed
* It's possible to re-encode the game's audio files into popular formats, such as MP3, OGG or FLAC so that the game itself takes up much less space
* It's possible to re-encode the game's audio files into popular formats, such as MP3, OGG or FLAC so that the game itself takes up much less space
1,079

edits

Navigation menu