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Jvprat

Joined 27 July 2007
680 bytes added ,  22:23, 11 November 2007
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==TODO==
===GUIInterests===*[[TODO#Docs.2C_Web_site|Documentation]]*[[TODO#Build_System]]**I'm interested in automating things (configure, Makefiles, releases/snapshots, ...)**I'm also interested in generalizing stuff (small devices backends, engine/game dependent options, ...)*[[TODO#MIDI]]**Ability to select which soundtrack to use (Adlib, GM, ...)**Select the output devices (not drivers) that support that soundtrack*[[GUI_Themes/TODO]]**[http://sourceforge.net/tracker/index.php?func=detail&aid=1739965&group_id=37116&atid=418822 Support for translating the GUI]***Live update of the widgets' text***Add support to render non-ascii characters (FreeType?)**Live update of the widgets' text *Enhance themes***Add theme inheritance(make function-like sections with parameters)***Position the widgets with a proportional approach ****Manual process (modern done, classic pending)****Add some kind of automatic layout? (grid/table)
===Engines===
*SCI
**I'm trying to integrate FreeSCI as a ScummVM engine.
 
*DGDS (Dynamix Game Development System)
**This is the engine created by Dynamix and used in Willy Beamish, Heart of China and Rise of the Dragon.
**I have the skeleton of the engine and , the resource managerand it can show fonts.**I'm looking the
*TsAGE
**This is the engine created by Tsunami Media (old Sierra employees) and used by Blue Force, Ringworld, Ringworld 2, Protostar, etc.
**I've just begun REing it, but I'm so new to this and I'm going so slow. It's stuck at the moment.
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