Jump to navigation Jump to search
351 bytes added ,  19:12, 20 January 2008
Added as a dev and small updates
name=Jordi Vilalta|
email=jvprat (AT)
I've been a ScummVM user for some years and now I want to give something back to this great project. Here's a list of the things I'd like to do (when I have the time and if I'm able to do them).
**Ability to select which soundtrack to use (Adlib, GM, ...)
**Select the output devices (not drivers) that support that soundtrack(more intuitive for the end user)
**[ Support for translating the GUI]
***Live update of the widgets' textSupport loading language packages
***Add support to render non-ascii characters (FreeType?)
**Enhance themes
**This is the engine created by Dynamix and used in Willy Beamish, Heart of China and Rise of the Dragon.
**I have the skeleton of the engine, the resource manager and it can show fonts.
**I'm looking the [ xBaK] project, since it's reversing another game from the same company and it seems to share some concepts.
**This is the engine created by Tsunami Media (old Sierra employees) and used by Blue Force, Ringworld, Ringworld 2, Protostar, etc.
**I've just begun REing it, but I'm so new to this and I'm going so slow. It's stuck at the moment, I'm concentrating on the 2 engines above.


Navigation menu