Difference between revisions of "HOWTO-Backends"

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In the following I assume your port is named "foobar" (very clever, isn't it? :-).
In the following I assume your port is named "foobar" (very clever, isn't it? :-).


# Create a new <code>backends/platform</code> subdirectory matching your engines name, i.e. <tt>backends/foobar/</tt>
# Create a new <code>backends/platform</code> subdirectory matching your port name, i.e. <tt>backends/platform/foobar/</tt>
# Populate the new directory as you need to. If you want to use our regular build system, you will want to provide <tt>backends/foobar/module.mk</tt> file. Take a look at <code>backends/platform/sdl/module.mk</code> for an example.
# Populate the new directory as you need to. If you want to use our regular build system, you will want to provide <tt>backends/platform/foobar/module.mk</tt> file. Take a look at <code>backends/platform/sdl/module.mk</code> for an example.
# Subclass OSystem. You could copy the content of <tt>backends/platform/null/null.cpp</tt> to <tt>backends/platform/foobar/foobar.cpp</tt> to get a skeleton. As you progress, it might be helpful to look at other backends to learn how they do things.
# Subclass OSystem. You could copy the content of <tt>backends/platform/null/null.cpp</tt> to <tt>backends/platform/foobar/foobar.cpp</tt> to get a skeleton. As you progress, it might be helpful to look at other backends to learn how they do things.
# Make sure to provide the <tt>main</tt> function in your backend (the actual main function of ScummVM is <tt>scummvm_main</tt>, which your backend must invoke at some point).
# Make sure to provide the <tt>main</tt> function in your backend (the actual main function of ScummVM is <tt>scummvm_main</tt>, which your backend must invoke at some point).
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