Difference between revisions of "SCUMM/V0"

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185 bytes removed ,  09:52, 18 January 2006
Update
(Mention more problems)
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== Maniac Mansion C64 ==
== Maniac Mansion C64 ==
* Both LFL extractor and built-in disk support written
* Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented. See scumm/script_c64.cpp
* Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented. See scumm/script_c64.cpp
* Actor names are hardcoded
* Actor names are hardcoded
* Input is hardcoded.
* Verbs are hardcoded
* Verbs are hardcoded
* Both LFL extractor and built-in disk support written
* Costumes aren't implemented. There are full specs for them as stand-alone interpretator, need to find somebody to put them into ScummVM
* Input seems to be different and kids selection screen doesn't work
* Sound isn't implemented
* Sound isn't implemented


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